Draw
You draw 3 cards.
If you have more than 3 cards in hand at the end of your turn, you discard only the surplus.
Discarded cards go into the Gardens ; arranging them into pairs or sequences earns you bonus actions.
Deploy. Conspire. Overthrow.
Voltrine is a 1 vs 1 strategic card game. Invite your friends to play online or face strangers in real time.
Understand the game at a glance
Each player places a protagonist in their Court, face down to hide its identity, or face up for a chance to start. Among the face-up cards, the one with the lowest number plays first.
The game ends as soon as one of these is met:
Each turn, you choose one action. Here is the typical sequence to mount an attack — spread across several turns.
Click an action to learn more
You draw 3 cards.
If you have more than 3 cards in hand at the end of your turn, you discard only the surplus.
Discarded cards go into the Gardens ; arranging them into pairs or sequences earns you bonus actions.
Three actions let you position and rearrange your cards on the board.
You commit your hidden conspirators to target an opponent's card — a protector or a protagonist. The conspiracy unfolds in two beats.
Before resolution, the opponent may try to parry.
To overthrow an opponent's card, you must hit the right number. Combine your conspirators' effects.
26 beautifully crafted cards await
Each number defeats only the one directly below it. But beware — 1 defeats 13 in a cyclic twist of fate.
Master the art of intrigue
Tune your conspirators and exploit every fallen card:
The dominant group on the board grants a shared bonus to both players.
Adapt each turn to the active predisposition: free actions, hidden deployments, reveal tokens, or extended draw.
Tilt the predisposition in your favour:
Three single-use decrees that can swing the game:
The discard pile is shared between both players on a 3×3 grid.
Completing a pair or a run grants a bonus action — and any card abandoned by your opponent may become your next weapon.
A unique figure, both protective and disruptive:
Four forces that bend the rules
Every card belongs to a group. Whichever group is most visible on the board tips the balance — and shifts the rules for both players.
Click a predisposition to see its cards
Rise through the ranks with chivalric titles
Begin your journey from Commoner to Legend.